iOS
Up and down: Dodge it!
A new way to play games.
Hold to rise, release to fall, and dodge every obstacle crossing the screen. The longer you survive, the higher the score.
Screens








What it does
One finger, one rule
Hold to rise, release to fall. Nothing else to learn, and no way to blame the controls.
Dark or light
Pick a theme and everything follows it, down to the application icon.
Survive longer
The score is time. Every run is a direct comparison with the last one.
A correction to the old site: The current site describes a pressure-sensitive control. The application's own feature file and its live store listing both describe hold-to-rise and release-to-fall, so this page follows those.
Legal
Every application keeps its own privacy route, one click away.